Circus Voltaire Pinball Machine by Bally
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All policy text is pulled from the Shipping, Warranty and Returns pages: one source, so the product page can never disagree with the policy or with what checkout charges. After delivery, keep it playing with the 20-minute monthly pinball maintenance routine.
About this machine.
How much is the Circus Voltaire Pinball Machine by Bally, and what does delivery cost?
$1,947 for the machine, plus $200 flat freight to any US address, curbside by appointment. It is in stock: orders are prepared within 10 business days and transit takes 7 to 10 business days.
What condition is the Circus Voltaire Pinball Machine by Bally in, and what warranty comes with it?
It is sold refurbished. It comes with a 6-month dealer warranty.
Can I return the Circus Voltaire Pinball Machine by Bally?
Yes, within 30 days of delivery. The customer pays return freight unless the machine arrived damaged, and there is no restocking fee.
About this machine.
Cirqus Voltaire is a 1997 pinball game, designed by John Popadiuk and released by Midway Games (under the Bally label). The theme involves the player performing many different marvels in order to join the circus. Some of the captivating features include a neon light running along the right-hand ramp, a pop bumper that rises up from the middle of the playfield at certain times, and a mini-playfield at the top of the center ramp with a magnet to catch the ball for locking. The most notable feature is the Ringmaster, a head that rises at certain times and makes cracks against the player.
It was the first Williams/Bally pinball machine missing a real replay-knocker, a device driven by a coil to produce a loud bang when hammering against the wood of the cabinet or backbox. Instead this sound effect was pre-recorded and played via the regular speakers. It was also the second machine (after Capcom’s Flipper Football, released in 1996) to move the dot-matrix display (DMD) from the backbox right into the cabinet, so the player isn’t distracted from gameplay when watching the DMD (an idea that was taken to the maximum with the Pinball 2000 architecture two years later).
Game Features:
Flippers (2), Pop bumpers (3), Slingshots (2), Stop magnets (3), Standup targets (9), Kick-out holes (2), Spinning targets (2), Speech, Playfield-mounted dot matrix display. The menagerie ball, a large plastic ball trapped within a cage above the left slingshot, can be hit by the ball in play and disrupts ball direction. The Ringmaster is an animated head that elevates from the underside of the playfield and makes wise cracks at the player, who tries to defeat him by hitting him with the pinball in various modes. A stop magnet is on the top of the Ringmaster’s head, holding the ball there when the head rises up. One of the three pop bumpers “disappears” by dropping down until its flat plastic top is level with the playfield.. Points are given if the ball takes a certain path in the fall (this path having a switch).
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